A Plague Tale: Innocence Takes You Behind the Scenes in an Emotional New Webseries

This post has been republished via RSS; it originally appeared at: Xbox Wire.

A Plague Tale: Innocence, the new title from Asobo Studio, will release May 14 on Xbox One. You take the role of Amicia, a young girl in medieval France, navigating an infected and war-torn world while trying to protect her younger brother Hugo. Swarms of rats lurk in the dark while the mysterious Inquisition pursues them constantly. Staying alive is more important than anything else.

Through a three episode webseries, Asobo Studio and Focus Home Interactive invite you to discover the creative process behind their upcoming game, A Plague Tale: Innocence. All three episodes highlighting the work of this incredible French team.

A Plague Tale: Innocence

The first episode of which, “Episode 1: Roots of Innocence,” is available now and focuses on child siblings Amicia and Hugo, the two main characters of A Plague Tale: Innocence, and their unique bond. These children encounter 14th century France from a similar perspective as the player, an unknown and dangerous place that they barely understand but must survive. As the realities of the world of adults press down on them, their familial love will be tested, and they must work together to overcome the terrifying rat plague and pursuing Inquisition alike.

This episode also introduces you to Charlotte McBurney and Logan Hannan, the young actors who provide voices for Amicia and Hugo. Both are immensely talented and have their own approach to and opinions of these realistic, troubled characters. They were instrumental in the writing process, as they suggested dialogue additions and alternate takes to better fit the children they were embodying. As your constant companions throughout the adventure, their work is as vital as anyone’s to creating a moving, emotional experience that will stick with you long past the first playthrough.

A Plague Tale: Innocence

Episode 2: Dark Ages” takes us to the Middle Ages. Discover the process that went into forging a grounded, realistic world, set in one of the darkest hours of human history.

The creative team at Asobo explains their inspiration for the world they built – from visiting real French villages whose layouts, streets and buildings find their roots in medieval times, to taking cues from famous painters to craft the game’s naturalistic lighting. The carefully crafted world serves to enrich the story and the characters, and contributes to creating this moving, emotional experience.

In this week’s final episode, take a better look at the game’s principal antagonists : the rats and the inquisition. Both appear as powerful and unnatural forces pushing the childrens forward into this dark and unforgiving world.

A Plague Tale: Innocence will launch on Xbox One May 14 via the Microsoft Store.


See the rest of the story on Xbox Wire

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