Azure Functions for Mobile Apps with Laurent Bugnion | The Xamarin Show

This week, James is joined yet again by friend of the show Laurent Bugnion, who shows us how Azure Functions (serverless programming) can be used to create a backend for your Xamarin applications. We’ll see a super simple project first and then move on… Continue reading Azure Functions for Mobile Apps with Laurent Bugnion | The Xamarin Show

Igniting a new era of transformation at Microsoft in Ireland

Today I had the pleasure of joining the prime minister of Ireland (or Taoiseach, as we say in Irish), Leo Varadkar, and my colleague Cathriona Hallahan, the managing director of Microsoft Ireland, to officially open our new $165 million, 365,000-square foot campus in Dublin – fast becoming a digital hub of Europe. This new campus,…

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Xbox One Storytellers: MachineGames Talks Wolfenstein

It’s hard to match the narrative scope and immersive experience that a compelling story-driven game has over other storytelling mediums, allowing players not only to fall into the world of a well-crafted story but to experience it firsthand. These types of games can empower someone with a new perspective, or let us live a double-life as a superhero. Narrative-driven games allow us to become someone we’re not, which is perhaps the biggest reason we enjoy these experiences. Now, with the power of Xbox One X, creators are able to bring us even closer to their vision. With our Xbox One… Continue reading Xbox One Storytellers: MachineGames Talks Wolfenstein

Xbox One Storytellers: MachineGames Talks Wolfenstein

It’s hard to match the narrative scope and immersive experience that a compelling story-driven game has over other storytelling mediums, allowing players not only to fall into the world of a well-crafted story but to experience it firsthand. These types of games can empower someone with a new perspective, or let us live a double-life as a superhero. Narrative-driven games allow us to become someone we’re not, which is perhaps the biggest reason we enjoy these experiences. Now, with the power of Xbox One X, creators are able to bring us even closer to their vision. With our Xbox One… Continue reading Xbox One Storytellers: MachineGames Talks Wolfenstein

Creators Corner: Dreaming Sarah

Xbox Live Creators Program empowers passionate developers everywhere to share their games with the world. In the Creator’s Corner series, Xbox Live Creators Program developers will share what inspires and motivates them to design and create their games, what challenges and creative solutions they pursue to bring their games to fruition, and how they leverage Xbox Live capabilities to enhance their games for Xbox. Today, we’ll be chatting with Andre Chagas about his experience creating and bringing Dreaming Sarah to the Xbox audience. Tell us about your developer journey — what inspired you to start developing games and what continues to… Continue reading Creators Corner: Dreaming Sarah

Deploying Database changes alongside your code with SSDT projects and VSTS | The DevOps Lab

Damian is joined by Abel Wang to show us one way of tracking and deploying database changes alongside your code. The SQL Server Data Tools (SSDT) project type in Visual Studio allows you to keep an up to date version of your code in source control. Vis… Continue reading Deploying Database changes alongside your code with SSDT projects and VSTS | The DevOps Lab