Get-CsPoolUpgradeReadinessState shows as Ready, Active Front-Ends count doesn’t match

This post has been republished via RSS; it originally appeared at: Skype for Business Blog articles.

First published on TECHNET on Jun 20, 2018
Recently, I come across a particular scenario where Get-csPoolUpgradeReadinessState was showing as READY and Front-End Services were started across all Front-Ends, but the TotalActiveFrontEnds showed a number that was different from the total active Front-Ends in the Pool.

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You will notice that UpgradeDomain3 has 1 Front-End Server associated, but then the Total Active Front-Ends is Zero. You will also notice that that the total Front-Ends ( in summary) only shows a 2  Active Front-Ends Servers.

Interestingly, Get-csPoolFabricState was not throwing any errors or warnings !!!

To troubleshoot the issue, we started by First checking, if the Front-End Server was failed-over and so we tried to Failback, but to our surprise, the server was not in a failed-over state, and hence Failback was not working ( expected).

Next we started investigating by checking Windows Fabric Logs from C:\Program Data\Windows Fabric\Logs and then running a CLS Logging using a scenario called PowerShell.

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In the plain-text log, we noticed the following

TL_WARN(TF_HADR) [LYNCPOOL01\LYNCENT03]8554.13B2C::06/18/2018-23:57:49.112.0000200D (PowerShell,FrontEndState.ReadPerfCounters:poolupgradereadinessstate.cs(568)) (000000000261B13F ) FE LYNCENT03.contoso.com is not connected to Fabric Pool Manager according to perf counter.

Based on this we decided to follow a blog entry, Get-CsPoolUpgradeReadinessState showing NOT READY or BUSY and found that the server LYNCENT03.contoso.com was indeed missing the permissions for RTC Server Local Group

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So we first added the Local Group

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And then updated the permissions to Full Control, and rebooted the server. Once the server was back online and services were running, we noticed that the output for Get-csPoolUpgradeReadinessState was showing Total Active Front-Ends as 3

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Attention to detail is indeed important when patching a pool with multiple servers, to ensure that the pools are reporting healthy, when indeed, there could be an issue with one or more servers reporting it’s state.

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