Portal Knights Now Available on Xbox One

We’re thrilled to announce that Portal Knights is now on Xbox One, something we know will excite many of our fans who have been requesting a console launch for many, many months now. We’ve been on an exciting journey over the last 15 months and we really hope you guys love this game as much as we do. For those who don’t know much about Portal Knights, let me fill you in… (I’ll be quick, honest!) Portal Knights is an action RPG sandbox title that features tactical action combat, allows players to express their creativity in any way they like,… Continue reading Portal Knights Now Available on Xbox One

Episode 130 on SharePoint developer updates with Vesa Juvonen and Daniel Kogan—Office 365 Developer Podcast

In Episode 130 of the Office 365 Developer Podcast, Andrew Coates talks with Vesa Juvonen and Daniel Kogan about SharePoint Developer announcements at Build 2017.

The post Episode 130 on SharePoint developer updates with Vesa Juvonen and Daniel Kogan—Office 365 Developer Podcast appeared first on Office Blogs.

Continue reading Episode 130 on SharePoint developer updates with Vesa Juvonen and Daniel Kogan—Office 365 Developer Podcast

New Windows 10 Devices, Microsoft China event, and more | This Week On Windows

This Week on Windows we’re getting ready for summer with some of the hottest new devices, TV show season premiers and sales on some killer apps! Plus we’ve got the latest from the big Microsoft Event in China!  Other topics discussed in this episode include:

  • New Windows 10 devices
  • IAP Sale
  • Casual Season 3 on Hulu
  • John Wick Chapter 2
  • COMING UP: Netflix/War Machine + House of Cards
  • Microsoft China event

 

Continue reading New Windows 10 Devices, Microsoft China event, and more | This Week On Windows

Meet Mixer, formerly Beam, Microsoft’s interactive livestreaming platform

A big evolution of Microsoft’s interactive livestreaming platform was announced Thursday, including a new name for the service: Mixer (formerly Beam). Users will also see several features they’ve been asking for that unlock a whole new world of possibilities for social streaming, and help viewers find the content they’re looking for across the service. “We chose Mixer as our new name because it represents what we love most about the … Read more »

The post Meet Mixer, formerly Beam, Microsoft’s interactive livestreaming platform appeared first on The Official Microsoft Blog.

Continue reading Meet Mixer, formerly Beam, Microsoft’s interactive livestreaming platform

The Culling Brings Battle Royale to Console, Exclusively on Xbox One

I’m thrilled to announce we’re bringing The Culling exclusively to Xbox One Game Preview on Friday, June 2! That’s when you’ll get your first, bloody taste of battle royale as you and 15 other contestants grapple in a no-holds-barred fight to the death. When our small team here at Xaviant began developing The Culling two years ago, we wanted to capture the spirit of the battle royale experience that resonated so strongly with us in books and films. The Hunger Games, Battle Royale, and even old-school classics like The Running Man — these films make you wonder how you would… Continue reading The Culling Brings Battle Royale to Console, Exclusively on Xbox One

Introducing “Mixer”

Hello! I’m Matt, one of the co-founders of Mixer and engineering lead on the platform at Microsoft. Huge welcome to all of you new visitors who are checking out Mixer today for the very first time. We think we have something pretty special here, and are excited to share it with you.

Those of you who are already a part of our community….you’ve probably noticed a lot of changes today, starting with the name. Today marks a big evolution of our interactive live-streaming platform and a new name for the service: Mixer. But, more than just the name, we’re launching several of the features that you all have been asking for. Features that will unlock a whole new world of possibilities for social streaming, and help viewers find the content they’re looking for across the service.

Why the name change? This was a tough decision, and not one that we made lightly. But, it was something that we decided on as a team. We believe so much in the power of the platform and want to grow it in every major market around the world. Unfortunately, that wasn’t something we could do with the Beam name. We chose Mixer as our new name because it represents what we love most about the service….how it brings people together.

It brings people together through the core experience and “special sauce” that our fans already know and love: the ability to not just watch streams, but to also interact with streamers and play together in near real-time. In other words, Mixer is livestreaming that’s actually LIVE, compared to the 10 – 20 second latency you typically get on other platforms. What’s more, viewers can actively participate in what’s happening on screen instead of just watching from the sidelines. With Mixer, you can influence everything from quest selection to tools to movement, mixing it up with your favorite streamers to create a new kind of gaming experience. The Minecraft team is experimenting with the interactivity that Mixer offers as a possibility for official game integration. And, some Minecraft community members have already created interactive experiences using this technology that allow viewers to do things like spawn in zombies or change the weather.

This gets to the heart of what Mixer means for us. We want to empower gamers and everyone who wants to share their passion – whatever it may be – to create and share more easily than ever before across PC, console and mobile. Mixer represents our vision for the next generation of multiplayer – watching and participating alongside your friends in gameplay streaming from anywhere in the world. Continue reading Introducing “Mixer”

Kinect to Your Inner Actor/Actress with Play The Knave

How is it that I’ve not seen today’s project before? I’ve only been blogging about the Kinect here for six years and I’ve not run across this? Bad Greg!

If you’re a Kinect fan or budding actor/actress you’ll want to check this out!

Play The Knave

Welcome!

Play the Knave is a motion capture video game for Windows that lets 1-4 players design and perform in scenes from Shakespeare’s plays. Users choose the scene they want to perform and select options for set design, sound, lighting, costumes, and theater space. Then they perform the scene, karaoke-style, by reading the script lines that scroll on the screen. This is no ordinary karaoke experience, however.

We use a Kinect motion-capture camera to pick up the player’s bodily gestures, mapping them onto the screen’s 3D avatar so that the avatar mirrors the user’s gestures in real time.

The players’ movements and voices are recorded, and they receive a video of their production, which they can edit or share with others.

Play the Knave engages users in the material labor of dramatic production, helping users understand and enjoy a Shakespeare play through the act of staging it.

The concept, content and design for Play the Knave are the result of an established collaboration between literary critics, theater artists, and computer scientists at the University of California, Davis. We have created a prototype of the game, which runs on Mekanimator, an open-source platform we are developing in-house. The Mekanimator platform is explicitly designed to make it possible to switch out assets very easily, and thus the game can be modified quickly to serve the needs of different audiences and institutions.

The complete game will offer players:
  • a range of scenes from a dozen Shakespeare plays, with options for 1-4 players
  • numerous historical and abstract/fantastical settings (each of which provides a menu of choices for avatar/costume and sound)
  • a choice from among at least six different theater stages, including some modeled on existing and historical theater buildings.
  • scene playback from multiple viewing angles
  • the option for players in different locales (even those in a different part of the country or world) to play together on the same virtual stage

Project Information URL: https://playtheknave.org/

Follow @CH9
Follow @Coding4Fun
Follow @gduncan411

Continue reading Kinect to Your Inner Actor/Actress with Play The Knave

One Dev Question with Raymond Chen – Why are there “Program Files” and “Program Files (x86)” directories?

The ‘One Dev Question with Raymond Chen’ video series is part of the One Dev Minute channel.  In this series, longtime Microsoft developer and semi-official Windows historian Raymond Chen covers a series of questions about Microsoft Windows develo… Continue reading One Dev Question with Raymond Chen – Why are there “Program Files” and “Program Files (x86)” directories?