Inside Xbox One X Enhanced: Ghost Recon Wildlands

This post has been republished via RSS; it originally appeared at: Xbox Wire.

Many of gaming’s most compelling stories come from those who’ve helped to create our favorite Xbox One games. In our Inside Xbox One X Enhanced series, these creators will share the behind-the-scenes accounts of the work involved in enhancing these epic games for Xbox One X, how they’ve helped chart the course of the world’s most powerful console, and what that means for the future of gaming. Today, we’ll be chatting with Ubisoft’s Vincent Delassus, Art Director on the open-world action game Ghost Recon Wildlands.

What specifically is your development team doing to enhance Ghost Recon Wildlands for Xbox One X?

We are very excited by the work done by the team to enhance Ghost Recon Wildlands for Xbox One X. The game will feature improved draw distances, better terrain representation through improved tessellation, as well as a beautiful higher resolution and full HDR support.

How do these enhancements impact the gaming experience?

Players will feel like Bolivia has never been more realistic. The improved terrain tessellation provides new levels of immersion, while the improved draw distance will allow players to admire even better vistas in the massive open world of the game.

Why did your development team choose to focus on these enhancement areas?

We are very proud of the technical achievement we reached with Ghost Recon Wildlands on the Xbox One X: being able to evolve in a massive and dangerous open world, with amazing vistas and incredible ranges of engagement allows players to truly express themselves. Sniper, assault, stealth, recon: all playstyles are welcome (and encouraged!)

How do you expect fans of Ghost Recon Wildlands will respond to seeing/playing it on Xbox One X with these enhancements?

We hope fans will enjoy discovering a Bolivia that is as beautiful as it has ever been, and that new people will join our amazing community, both through the main campaign of the game and through our new PVP mode, Ghost War.

How has the process been to get the game up and running on Xbox One X?

Working on the Xbox One X allowed us to improve several key aspects of the visuals of the game, and it was an exciting prospect from the get-go. Working with Microsoft ensured that we were able to make the most of this new power at our disposal.

What enhancement were you most excited about to explore leveraging for Ghost Recon Wildlands on Xbox One X?

The enhanced draw distance and improved resolution truly bring the immersion of the player in our open world to the next level.

What does 4K and HDR mean for your game, games in the future and development at your studio?

Ghost Recon Wildlands features a massive open world in which you can experience beautiful vistas, dynamic lighting, a day and night cycle and a full weather system. Being able to showcase the incredible lights of the sun peeking through the clouds in HDR and high resolution is a great experience that we hope our fans will enjoy!

Thanks to Vincent for taking the time to chat with us about Xbox One X Enhanced. We’ll be bringing you more interviews with more developers in the future, so stay tuned to Xbox Wire!


See the rest of the story on Xbox Wire

Related:
Inside Xbox One X Enhanced: World of Tanks
Inside Xbox One X Enhanced: Mafia III
Inside Xbox One X Enhanced: Hitman

Leave a Reply

Your email address will not be published. Required fields are marked *

*

This site uses Akismet to reduce spam. Learn how your comment data is processed.