It was an energizing few days at the 2018 Game Developers Conference. We come to GDC every year to inspire game developers and gamers alike to achieve more, and this year we shared new innovations, from cloud gaming to PC graphics enhancements, for developers of all sizes.
At Microsoft, we’re incredibly passionate about the gaming industry. With more than 35 years of history in gaming, we take our role as stewards of the industry very seriously and with much care. As the industry is growing to include more players, viewers and developers on a global scale, our vision is to support every modern facet of our medium to move it forward – from creation and distribution, to playing, streaming, learning, and inclusivity.
At GDC this year Microsoft held more than 20 hours of developer-focused content, and more than 20 specialists shared their expertise across 13 sponsored sessions. I loved seeing how all of us – our amazing customers, partners, and Microsoft – show up and show off what we’re most passionate about! It was great to see, for the first time at GDC, the Azure booth, which included Mixer live-streamed battle royale action in the brand-new game Darwin Project. It was also awesome to visit the PlayFab booth in its first year as part of the Microsoft family. Throughout the week, amazing partners that are already taking advantage of Azure and PlayFab services also joined in a few of our developer talks, including the brilliant folks from Next Games and Fluffy Fairy. Continue reading Highlights from Microsoft at GDC 2018→