A Message from the Localization Team: “Store” in Other Languages

We’ve been reviewing feedback from many of our Xbox Insiders from around the world about the term “Store” and how it sometimes appears in an untranslated way in non-English languages. As always, we appreciate hearing all your helpful feedback, especially when you see incorrect translations in the Xbox One Experience. Because of these reports, we wanted to take a moment to talk about the appearance of the word “Store” on the Xbox One. The reason this term is stylized in English, no matter your language setting, is because the official name of our marketplace is the Microsoft Store. It’s available… Continue reading A Message from the Localization Team: “Store” in Other Languages

Five Ways to Build Real-Time Apps with JavaScript | Five Things

Burke is joined by Anthony Chu to discuss five different ways to build real-time applications with JavaScript. Also, Burke wears a wig to fulfill his hair dreams and Anthony crushes those dreams in real-time.Links:Anthony Chu on TwitterLong Pollin… Continue reading Five Ways to Build Real-Time Apps with JavaScript | Five Things

Putting the “human” in human computer interaction with Haiyan Zhang

Episode 62, February 6, 2019 – Haiyan talks about her unique “brain hack” approach to the human-centered design process, and discusses a wide range of projects, from the connected play experience of Zanzibar, to Fizzyo, which turns laborious breathing exercises for children with cystic fibrosis into a video game, to Project Emma, an application of haptic vibration technology that, somewhat curiously, offsets the effects of tremors caused by Parkinson’s disease.

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The Crackdown 3 Technical Stress Test is coming this week on Xbox One and PC!

Greetings, Xbox Insiders! We are thrilled to invite you to participate in the Crackdown 3: Wrecking Zone Technical Test! The Wrecking Zone Technical Test will begin Thursday, February 7, with installation beginning at 9 a.m. PST/5 p.m. UTC and the first playtests beginning at 12 p.m. PST/8 p.m. UTC, where you will get to play Crackdown 3’s groundbreaking PvP multiplayer mode, Wrecking Zone. See HOW TO PARTICIPATE below to get started. This Wrecking Zone experience is just a sample of what’s to come on February 15th. Keep in mind that we’re still stress testing, and you may have a few hiccups here and… Continue reading The Crackdown 3 Technical Stress Test is coming this week on Xbox One and PC!

Crackdown 3 Wrecking Zone Technical Test Coming on February 7 for Xbox Insiders

We’re just a little over a week away from the launch of Crackdown 3, and we couldn’t be more excited for fans to dive back in to the over-the-top world of Crackdown that is coming to Xbox Game Pass on February 15. As the team moves full steam toward launch, we will be conducting a technical test of Wrecking Zone, the fully-destructible Azure cloud-powered multiplayer mode, to ensure a smooth experience for everyone on February 15. Wrecking Zone is built on brand-new technology that utilizes the cloud in ways never been done before, enabling players the ability to destroy entire… Continue reading Crackdown 3 Wrecking Zone Technical Test Coming on February 7 for Xbox Insiders

Launching a new round of projects in the Swiss JRC – Research with impact

January 31, 2019 marked the start of the sixth workshop for the Swiss Joint Research Center (Swiss JRC), an innovative and successful collaborative research engagement between Microsoft Research and the two universities that make up the Swiss Federal Institutes of Technology—ETH Zurich (ETH) and EPFL. The Swiss JRC is a continuation of an outstanding collaborative […]

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