This post has been republished via RSS; it originally appeared at: Channel 9.
This is the first of an eight part series where Robert is joined by Phil Japikse to discuss design patterns. A design pattern is a best practice you can use in your code to solve a common problem. In this episode, Phil demonstrates the Command and Memento patterns.
Episodes in this series:
- Command/Memento patterns
- Strategy pattern
- Template Method pattern
- Observer/Publish-Subscribe patterns
- Singleton pattern
- Factory patterns
- Adapter/Façade patterns
- Decorator pattern
Resources
- Sample code
- Design Patterns: Elements of Reusable Object-Oriented Software book
- Head First Design Patterns book